Orbital Terminal is a sci-fi environment I built using pre-made assets to focus purely on atmosphere, composition, and level design. The lighting, layout, and scene direction are fully crafted by me. Created in Unreal Engine 5, this project is a personal exploration of mood, space, and environmental storytelling — developed as a landscape and level artist. The scene was rendered using Lumen and captured as a real-time screen recording to showcase the environment as it appears in-engine.
Assets used in this project come from a variety of outstanding creators and packs, including:
- BigMediumSmall -
Cyberpunk
Modelshop Greebles
MechSquad
Industrial Zone
- Sci-fi Characters -
by Bugrimov Maksim
- Environment assets -
Vasiliy Poryagin
All assets were used respectfully and with full credit to their amazing original creators.
Music by
Futurescapes - Sci Fi Ambience - Voyager: Ambient SPACE Music for Colonizing the Cosmos.